In my previous blog post I wrote a step-by-step guide on how we can create a NuGet Package using Visual Studio. This one explains how to create a Nuget Server that can then be used as an additional Package source in NuGet. This repository will contain only the packages that you add and is often […]
Visual Studio
Creating a Nuget Package using Visual Studio
Upon experimenting with various methods of creating NuGet packages manually and otherwise, I find this process quite straight forward and easy. This involves using a template created by Danny Varod. The following are the step-by-step process to be followed Get the template if you haven’t already Install the visual studio extension that adds the NuGet […]
Multithreading with a loop using Parallel
In a recent project I had to work with some API calls that allowed only one record at a time. To finish 53000 records took the application more than 7 hours!! damn that sounded like 80s to me. I had to go the multithread way to finish the tasks in acceptable time. The immediate challenge […]
Configuration based Unity IOC for Dependency Injection
I have always maintained that having an IOC for DI makes only half sense if we are still registering the types in the code. The exception is when you have dynamic parameters passed into constructors of the classes being constructed by the Dependency Injection. Here is what I mean for example instead of doing […]
Visual Studio 2010 intellisense autofill
I have been facing a problem with Visual studio 2010’s intellisense. Firstly it didn’t show any intellisense options until I hit a Cntl+space and when I fixed that the auto fill would not complete until you manually select the required option from the intellisense list.